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Waveform Audio File Format  |  1997-08-06  |  943.6 KB  |  1 channel  |  22,050 sample rate  |  43 seconds
Transcription: So at the same time you're changing what the cursor looks like, you're also changing what that cursor is going to do when you press the mouse down. Now very quickly, in these first few lines, it's looking to see if sprite 17, the hand, intersects sprite 3, which in this case is the squash selection button. The next few lines have to do with simulating a down version of that button. When the user clicks, it's going to turn the squash button from green to red so that it acknowledges that it's been clicked. And after it updates the stage, there's where we set the global variable. In this case, th ...